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1. FPS issues - in Issues, Workarounds & Localization [original thread]
CCP Savior wrote: We have seen a few people suffer from from a drop in frame rate since updating to Windows 10, as the comment above mentions, if you right click on the launcher exe and select 'Run as Administrator' you should hopefully see the...
- by Cassandra Skjem - at 2015.08.14 13:25:13
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2. Idea: Color coded d-scan - in Player Features and Ideas Discussion [original thread]
Sally Knobgobbins wrote: What if we had the ability to color code d-scan kind of like the overview and fleet broadcasts? yes, instant target finding!
- by Cassandra Skjem - at 2015.07.14 23:27:19
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3. More ships with probes - in Player Features and Ideas Discussion [original thread]
Why not just make all ships have a built in probe launcher, all that's needed is fitting your probes and training the skills to use them, replace the t2 probe launchers with t2 probes?
- by Cassandra Skjem - at 2015.07.14 23:25:10
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4. Making mining fleets more social - in Player Features and Ideas Discussion [original thread]
Que the disco stu music every time a laser cycles? "Ah hah hah hah ...Staying alive, staying alive..." Top 10 reasons a pilot would choose to mine over another option: 1--at work afk mining 2--no skills elsewhere 3--reading a book 4--watching a ...
- by Cassandra Skjem - at 2015.07.14 22:51:33
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5. Making missions and ratting a group activity - in Player Features and Ideas Discussion [original thread]
William Husker Adama wrote: Currently in most cases it's more beneficial to do missions and ratting solo with a somewhat pimped or optimized ship. Exceptions include incursions and some wormhole combat anomalies. One thing that could make the...
- by Cassandra Skjem - at 2015.07.14 16:07:56
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6. Mission overhaul - in Player Features and Ideas Discussion [original thread]
Xe'Cara'eos wrote: what this game needs is some (easier than incursion/burner/sleeper) incentives to do logi, logi'ing NPC ships sounds like a pretty good idea, as does feeding them cap or damping/jamming/neuting the opposing fleet, it would al...
- by Cassandra Skjem - at 2015.07.12 15:33:22
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7. An idea on mission content for EVE and Dust 514 - in Player Features and Ideas Discussion [original thread]
I hope the missions would be streamed towards L4 mission types for small ships without the burner type of setup, having only one or two ships really good for the type of mission makes it kind of exclusive for some pilots until they have skills or ...
- by Cassandra Skjem - at 2015.07.10 21:43:45
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8. Mission overhaul - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: Now I'd like to segue from that last bit about pirate pvp missions into the last bit of this thread. After your reach 8.0 standing with an NPC corp, you have the option of joining them. This includes all pirate n...
- by Cassandra Skjem - at 2015.07.10 15:15:42
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9. Mission overhaul - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: Cassandra Skjem wrote: Catherine Laartii wrote: Thoughts? It's a bit to go over so take your time and ask questions as you have them. Would bringing Dust players along to some of your missions be something Eve ...
- by Cassandra Skjem - at 2015.07.10 03:55:01
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10. An idea on mission content for EVE and Dust 514 - in Player Features and Ideas Discussion [original thread]
Seconded, better content for mission runners than the burner missions (Small shiips frigs and destroyers/t3 dessis)on a profit level would be appreciated in something similar to 2012 mission reward levels having cross game content would be nice as...
- by Cassandra Skjem - at 2015.07.10 03:41:34
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11. Mission overhaul - in Player Features and Ideas Discussion [original thread]
Catherine Laartii wrote: Thoughts? It's a bit to go over so take your time and ask questions as you have them. Would bringing Dust players along to some of your missions be something Eve players are interested in, using a co-op method to com...
- by Cassandra Skjem - at 2015.07.09 18:54:44
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12. Merging 3 games into 1 Input requested - in Player Features and Ideas Discussion [original thread]
Corraidhin Farsaidh wrote: Anhenka wrote: And no, it can't involve the words "rewrite everything in all three games from the ground up". On that point, here's a links one of the CCP programmers posted in reply to a Reddit thread from a whi...
- by Cassandra Skjem - at 2015.04.05 17:09:50
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13. Merging 3 games into 1 Input requested - in Player Features and Ideas Discussion [original thread]
With regards to questions about how this could work, say your pilot were to have some sov conflict going on in null sec, the space roles are filled but you have some skill in ground fighting as well, you deploy to the ground to hold your ground ba...
- by Cassandra Skjem - at 2015.04.05 08:39:06
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14. Merging 3 games into 1 Input requested - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Nariya Kentaya wrote: by your argument against this, you shouldnt be able to be violenced while running level 5 missions because PvP is somethign you have no interest in and therefore shouldnt be susceptible to Cassandr...
- by Cassandra Skjem - at 2015.04.04 14:49:58
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15. Mobile Wormhole Stabilizer - in Player Features and Ideas Discussion [original thread]
Does this idea come with a big glowing clock in space telling us when the WH will despawn? If it did I may consider thinking this is a good idea. Otherwise...I would say no. Wormholes in my experience will despawn due to mass being exceeded or tim...
- by Cassandra Skjem - at 2015.02.27 21:27:23
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16. Merging 3 games into 1 Input requested - in Player Features and Ideas Discussion [original thread]
Antillie Sa'Kan wrote: Cassandra Skjem wrote: If you have something to explain why this is a bad idea I am all ear, lost the other, but otherwise I am not sure that you understand the topic. Please contribute ways for the 3 separate entities...
- by Cassandra Skjem - at 2015.02.11 06:42:14
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17. Merging 3 games into 1 Input requested - in Player Features and Ideas Discussion [original thread]
Antillie Sa'Kan wrote: Cassandra Skjem wrote: I support One Game Client to Rule Them All regardless of your opinion. One step at a time is all I ask, what you would have CCP do is continue independent which means more overhead and cost in ha...
- by Cassandra Skjem - at 2015.02.11 06:31:53
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18. Inverting Overview - in Player Features and Ideas Discussion [original thread]
Godfrey Silvarna wrote: Several people in my Alliance tend to keep the Selected Item window under the Overview window to keep it close to both their modules and selected targets. We found that it would be nice to be able to invert the overview ...
- by Cassandra Skjem - at 2015.02.11 02:39:00
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19. Merging 3 games into 1 Input requested - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: ...stuff... TLDR: A ground up rewrite is not going to happen. Noted. Why would you need a seperate launch? I have seen threads indicating people want to be able to skill L5 Gallente Assault Rifles for their capsuleers so the...
- by Cassandra Skjem - at 2015.02.11 02:26:11
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20. Merging 3 games into 1 Input requested - in Player Features and Ideas Discussion [original thread]
Please understand, this topic is a merge 3 or 2 games into one thread, under the EVE banner so that players could enjoy both sides of the fence under the same game client.
- by Cassandra Skjem - at 2015.02.11 00:20:46
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